Struct sky130pdk::stdcells::BufbufIoLayoutBuilder
source · pub struct BufbufIoLayoutBuilder {
pub pwr: <PowerIo as HardwareType>::Builder,
pub a: <Input<Signal> as HardwareType>::Builder,
pub x: <Output<Signal> as HardwareType>::Builder,
}
Expand description
The IO of a bufbuf
standard cell.
Fields§
§pwr: <PowerIo as HardwareType>::Builder
The power interface.
a: <Input<Signal> as HardwareType>::Builder
The buffer input.
x: <Output<Signal> as HardwareType>::Builder
The buffer output.
Trait Implementations§
source§impl BundleBuilder<BufbufIoLayout> for BufbufIoLayoutBuilder
impl BundleBuilder<BufbufIoLayout> for BufbufIoLayoutBuilder
source§fn build(self) -> Result<BufbufIoLayout>
fn build(self) -> Result<BufbufIoLayout>
Builds an instance of bundle
T
.source§impl HierarchicalBuildFrom<IndexMap<NameBuf, PortGeometry>> for BufbufIoLayoutBuilder
impl HierarchicalBuildFrom<IndexMap<NameBuf, PortGeometry>> for BufbufIoLayoutBuilder
source§fn build_from(&mut self, path: &mut NameBuf, source: &NamedPorts)
fn build_from(&mut self, path: &mut NameBuf, source: &NamedPorts)
Build
self
from the given root path and source.source§fn build_from_top(&mut self, source: &T)
fn build_from_top(&mut self, source: &T)
Build
self
from the given source, starting with an empty top-level name buffer.source§fn build_from_top_prefix(&mut self, prefix: impl Into<NameFragment>, source: &T)
fn build_from_top_prefix(&mut self, prefix: impl Into<NameFragment>, source: &T)
Build
self
from the given source, starting with a top-level name buffer containing the
given name fragment.Auto Trait Implementations§
impl RefUnwindSafe for BufbufIoLayoutBuilder
impl Send for BufbufIoLayoutBuilder
impl Sync for BufbufIoLayoutBuilder
impl Unpin for BufbufIoLayoutBuilder
impl UnwindSafe for BufbufIoLayoutBuilder
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T, U> CustomHardwareType<Flipped<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
impl<T, U> CustomHardwareType<Flipped<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
source§fn from_layout_type(other: &Flipped<T>) -> U
fn from_layout_type(other: &Flipped<T>) -> U
Creates this layout type from another layout type.
source§impl<T, U> CustomHardwareType<InOut<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
impl<T, U> CustomHardwareType<InOut<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
source§fn from_layout_type(other: &InOut<T>) -> U
fn from_layout_type(other: &InOut<T>) -> U
Creates this layout type from another layout type.
source§impl<T, U> CustomHardwareType<Input<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
impl<T, U> CustomHardwareType<Input<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
source§fn from_layout_type(other: &Input<T>) -> U
fn from_layout_type(other: &Input<T>) -> U
Creates this layout type from another layout type.
source§impl<T, U> CustomHardwareType<Output<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
impl<T, U> CustomHardwareType<Output<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
source§fn from_layout_type(other: &Output<T>) -> U
fn from_layout_type(other: &Output<T>) -> U
Creates this layout type from another layout type.
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<T> IntoRequest<T> for T
impl<T> IntoRequest<T> for T
source§fn into_request(self) -> Request<T>
fn into_request(self) -> Request<T>
Wrap the input message
T
in a tonic::Request