pub struct InitialCondition<K, V> {
    pub path: K,
    pub value: V,
}
Expand description

An initial condition.

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§path: K

A path referring to the item whose initial condition needs to be set.

§value: V

An initial condition that should be set at the above path.

Trait Implementations§

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impl<V, S: Simulator> SimOption<S> for InitialCondition<&NestedNode, V>

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fn set_option( self, opts: &mut <S as Simulator>::Options, ctx: &SimulationContext<S> )

Modifies the simulator’s options to enable this option.
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impl<V, S: Simulator> SimOption<S> for InitialCondition<&NestedTerminal, V>

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fn set_option( self, opts: &mut <S as Simulator>::Options, ctx: &SimulationContext<S> )

Modifies the simulator’s options to enable this option.
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impl<V, S: Simulator> SimOption<S> for InitialCondition<&TerminalPath, V>
where for<'a> InitialCondition<&'a NodePath, V>: SimOption<S>,

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fn set_option( self, opts: &mut <S as Simulator>::Options, ctx: &SimulationContext<S> )

Modifies the simulator’s options to enable this option.
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impl<V, S: Simulator> SimOption<S> for InitialCondition<NestedNode, V>

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fn set_option( self, opts: &mut <S as Simulator>::Options, ctx: &SimulationContext<S> )

Modifies the simulator’s options to enable this option.
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impl<V, S: Simulator> SimOption<S> for InitialCondition<NestedTerminal, V>

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fn set_option( self, opts: &mut <S as Simulator>::Options, ctx: &SimulationContext<S> )

Modifies the simulator’s options to enable this option.
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impl<V, S: Simulator> SimOption<S> for InitialCondition<TerminalPath, V>
where for<'a> InitialCondition<&'a NodePath, V>: SimOption<S>,

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fn set_option( self, opts: &mut <S as Simulator>::Options, ctx: &SimulationContext<S> )

Modifies the simulator’s options to enable this option.

Auto Trait Implementations§

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impl<K, V> RefUnwindSafe for InitialCondition<K, V>

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impl<K, V> Send for InitialCondition<K, V>
where K: Send, V: Send,

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impl<K, V> Sync for InitialCondition<K, V>
where K: Sync, V: Sync,

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impl<K, V> Unpin for InitialCondition<K, V>
where K: Unpin, V: Unpin,

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impl<K, V> UnwindSafe for InitialCondition<K, V>
where K: UnwindSafe, V: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T, U> CustomHardwareType<Flipped<T>> for U

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fn from_layout_type(other: &Flipped<T>) -> U

Creates this layout type from another layout type.
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impl<T, U> CustomHardwareType<InOut<T>> for U

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fn from_layout_type(other: &InOut<T>) -> U

Creates this layout type from another layout type.
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impl<T, U> CustomHardwareType<Input<T>> for U

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fn from_layout_type(other: &Input<T>) -> U

Creates this layout type from another layout type.
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impl<T, U> CustomHardwareType<Output<T>> for U

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fn from_layout_type(other: &Output<T>) -> U

Creates this layout type from another layout type.
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where T: Any,

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Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

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type Output = T

Should always be Self
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where U: Into<T>,

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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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where V: MultiLane<T>,

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fn vzip(self) -> V

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where S: Into<Dispatch>,

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