pub struct Shape { /* private fields */ }
Expand description
A primitive layout shape consisting of a layer and a geometric shape.
Implementations§
Trait Implementations§
source§impl<T: Bbox> BoundingUnion<T> for Shape
impl<T: Bbox> BoundingUnion<T> for Shape
source§impl<'a> From<&'a Shape> for ElementRef<'a>
impl<'a> From<&'a Shape> for ElementRef<'a>
source§impl HasTransformedView for Shape
impl HasTransformedView for Shape
§type TransformedView = Shape
type TransformedView = Shape
An object storing a transformed view of
Self
.source§fn transformed_view(&self, trans: Transformation) -> Self::TransformedView
fn transformed_view(&self, trans: Transformation) -> Self::TransformedView
Produces a transformed view of
self
.source§impl PartialEq for Shape
impl PartialEq for Shape
source§impl TransformMut for Shape
impl TransformMut for Shape
source§fn transform_mut(&mut self, trans: Transformation)
fn transform_mut(&mut self, trans: Transformation)
Applies matrix-vector
Transformation
trans
.source§impl TranslateMut for Shape
impl TranslateMut for Shape
source§fn translate_mut(&mut self, p: Point)
fn translate_mut(&mut self, p: Point)
Translates the shape by a
Point
through mutation.impl Eq for Shape
impl StructuralPartialEq for Shape
Auto Trait Implementations§
impl RefUnwindSafe for Shape
impl Send for Shape
impl Sync for Shape
impl Unpin for Shape
impl UnwindSafe for Shape
Blanket Implementations§
source§impl<T> AlignBbox for Twhere
T: AlignBboxMut,
impl<T> AlignBbox for Twhere
T: AlignBboxMut,
source§impl<T> AlignBboxMut for Twhere
T: AlignRectMut + Bbox,
impl<T> AlignBboxMut for Twhere
T: AlignRectMut + Bbox,
source§impl<T> AlignRect for Twhere
T: AlignRectMut,
impl<T> AlignRect for Twhere
T: AlignRectMut,
source§impl<T> AlignRectMut for Twhere
T: Translate,
impl<T> AlignRectMut for Twhere
T: Translate,
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T, U> CustomHardwareType<Flipped<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
impl<T, U> CustomHardwareType<Flipped<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
source§fn from_layout_type(other: &Flipped<T>) -> U
fn from_layout_type(other: &Flipped<T>) -> U
Creates this layout type from another layout type.
source§impl<T, U> CustomHardwareType<InOut<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
impl<T, U> CustomHardwareType<InOut<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
source§fn from_layout_type(other: &InOut<T>) -> U
fn from_layout_type(other: &InOut<T>) -> U
Creates this layout type from another layout type.
source§impl<T, U> CustomHardwareType<Input<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
impl<T, U> CustomHardwareType<Input<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
source§fn from_layout_type(other: &Input<T>) -> U
fn from_layout_type(other: &Input<T>) -> U
Creates this layout type from another layout type.
source§impl<T, U> CustomHardwareType<Output<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
impl<T, U> CustomHardwareType<Output<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
source§fn from_layout_type(other: &Output<T>) -> U
fn from_layout_type(other: &Output<T>) -> U
Creates this layout type from another layout type.
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<PDK, T> DrawBoxed<PDK> for T
impl<PDK, T> DrawBoxed<PDK> for T
source§fn draw_boxed(self: Box<T>, recv: &mut DrawReceiver<PDK>) -> Result<(), Error>
fn draw_boxed(self: Box<T>, recv: &mut DrawReceiver<PDK>) -> Result<(), Error>
Draws
self
inside recv
.source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoRequest<T> for T
impl<T> IntoRequest<T> for T
source§fn into_request(self) -> Request<T>
fn into_request(self) -> Request<T>
Wrap the input message
T
in a tonic::Request