pub struct Polygon { /* private fields */ }
Expand description

A polygon, with vertex coordinates given

Implementations§

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impl Polygon

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pub fn from_verts(vec: Vec<Point>) -> Polygon

Creates a polygon with given vertices.

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pub fn bot(&self) -> i64

Returns the bottom y-coordinate in the polygon.

§Example
let points = vec![
    Point { x: 0, y: 0 },
    Point { x: 1, y: 2 },
    Point { x: -4, y: 5 },
];
let polygon = Polygon::from_verts(points);
assert_eq!(polygon.bot(), 0);
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pub fn top(&self) -> i64

Returns the top y-coordinate in the polygon.

§Example
let points = vec![
    Point { x: 0, y: 0 },
    Point { x: 1, y: 2 },
    Point { x: -4, y: 5 },
];
let polygon = Polygon::from_verts(points);
assert_eq!(polygon.top(), 5);
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pub fn left(&self) -> i64

Returns the leftmost x-coordinate in the polygon.

§Example
let points = vec![
    Point { x: 0, y: 0 },
    Point { x: 1, y: 2 },
    Point { x: -4, y: 5 },
];
let polygon = Polygon::from_verts(points);
assert_eq!(polygon.left(), -4);
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pub fn right(&self) -> i64

Returns the rightmost x-coordinate in the polygon.

§Example
let points = vec![
    Point { x: 0, y: 0 },
    Point { x: 1, y: 2 },
    Point { x: -4, y: 5 },
];
let polygon = Polygon::from_verts(points);
assert_eq!(polygon.right(), 1);
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pub fn points(&self) -> &Vec<Point>

Returns a the vector of points representing the polygon.

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pub fn center(&self) -> Point

Returns the center point of the polygon.

Returns a point with x-coordinate equal to the average of all x-coordinates and y-coordinate equal to the average of all y-coordinates. Note that the current behavior is to round down.

§Example
let points = vec![
    Point { x: 0, y: 0 },
    Point { x: 1, y: 2 },
    Point { x: -4, y: 5 },
];
let polygon = Polygon::from_verts(points);
assert_eq!(polygon.center(), Point::new(-1, 2));

Trait Implementations§

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impl Bbox for Polygon

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fn bbox(&self) -> Option<Rect>

Computes the axis-aligned rectangular bounding box. Read more
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fn bbox_rect(&self) -> Rect

Computes the axis-aligned rectangular bounding box, panicking if it is empty.
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impl Clone for Polygon

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fn clone(&self) -> Polygon

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Contains<Point> for Polygon

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fn contains(&self, p: &Point) -> Containment

Determines if a point is contained within a polygon.

§Example
let points = vec![
    Point { x: -4, y: 0 },
    Point { x: 0, y: 0 },
    Point { x: 1, y: 2 },
    Point { x: 2, y: 2 },
    Point { x: -4, y: 5 },
];
let p1 = Point::new(0,0);
let p2 = Point::new(0,4);
let p3 = Point::new(-5,3);
let p4 = Point::new(-2,4);
let p5 = Point::new(-2,2);
let polygon = Polygon::from_verts(points);
assert_eq!(polygon.contains(&p1), Containment::Full);
assert_eq!(polygon.contains(&p2), Containment::None);
assert_eq!(polygon.contains(&p3), Containment::None);
assert_eq!(polygon.contains(&p4), Containment::Full);
assert_eq!(polygon.contains(&p5), Containment::Full);
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fn encloses(&self, other: &T) -> bool

Returns true if other is fully enclosed in this shape.
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fn partially_intersects(&self, other: &T) -> bool

Returns true if other is fully or partially enclosed in this shape.
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impl Debug for Polygon

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Polygon

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fn default() -> Polygon

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for Polygon

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fn deserialize<__D>( __deserializer: __D ) -> Result<Polygon, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl From<Polygon> for Shape

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fn from(value: Polygon) -> Shape

Converts to this type from the input type.
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impl Ord for Polygon

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fn cmp(&self, other: &Polygon) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized + PartialOrd,

Restrict a value to a certain interval. Read more
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impl PartialEq for Polygon

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fn eq(&self, other: &Polygon) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for Polygon

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fn partial_cmp(&self, other: &Polygon) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Serialize for Polygon

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fn serialize<__S>( &self, __serializer: __S ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl TransformMut for Polygon

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fn transform_mut(&mut self, trans: Transformation)

Applies matrix-vector Transformation trans.
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impl TranslateMut for Polygon

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fn translate_mut(&mut self, p: Point)

Translates the shape by a Point through mutation.
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impl Eq for Polygon

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impl StructuralPartialEq for Polygon

Auto Trait Implementations§

Blanket Implementations§

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impl<T> AlignBbox for T
where T: AlignBboxMut,

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fn align_bbox(self, mode: AlignMode, other: impl Bbox, offset: i64) -> Self

Align self using its bounding box and the bounding box of other. Read more
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impl<T> AlignBboxMut for T
where T: AlignRectMut + Bbox,

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fn align_bbox_mut(&mut self, mode: AlignMode, other: impl Bbox, offset: i64)

Align self using its bounding box and the bounding box of other. Read more
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impl<T> AlignRect for T
where T: AlignRectMut,

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fn align(self, mode: AlignMode, srect: Rect, orect: Rect, offset: i64) -> Self

Align self based on the relationship between srect and orect. Read more
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impl<T> AlignRectMut for T
where T: Translate,

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fn align_mut(&mut self, mode: AlignMode, srect: Rect, orect: Rect, offset: i64)

Align self based on the relationship between srect and orect. Read more
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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<Q, K> Comparable<K> for Q
where Q: Ord + ?Sized, K: Borrow<Q> + ?Sized,

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fn compare(&self, key: &K) -> Ordering

Compare self to key and return their ordering.
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impl<T, U> CustomHardwareType<Flipped<T>> for U

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fn from_layout_type(other: &Flipped<T>) -> U

Creates this layout type from another layout type.
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impl<T, U> CustomHardwareType<InOut<T>> for U

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fn from_layout_type(other: &InOut<T>) -> U

Creates this layout type from another layout type.
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impl<T, U> CustomHardwareType<Input<T>> for U

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fn from_layout_type(other: &Input<T>) -> U

Creates this layout type from another layout type.
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impl<T, U> CustomHardwareType<Output<T>> for U

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fn from_layout_type(other: &Output<T>) -> U

Creates this layout type from another layout type.
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromRef<T> for T
where T: Clone,

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fn from_ref(input: &T) -> T

Converts to this type from a reference to the input type.
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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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fn into_request(self) -> Request<T>

Wrap the input message T in a tonic::Request
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impl<T> PlaceBbox for T
where T: PlaceBboxMut,

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fn place_bbox(self, mode: PlaceMode, pt: Point) -> Self

Places an object at the given point using its boudning box. Read more
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impl<T> PlaceBboxMut for T
where T: PlaceRectMut + Bbox,

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fn place_bbox_mut(&mut self, mode: PlaceMode, pt: Point)

Places an object at the given point using its bounding box. Read more
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impl<T> PlaceRect for T
where T: PlaceRectMut,

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fn place(self, mode: PlaceMode, srect: Rect, pt: Point) -> Self

Places an object at the given point. Read more
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impl<T> PlaceRectMut for T
where T: TranslateMut,

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fn place_mut(&mut self, mode: PlaceMode, srect: Rect, pt: Point)

Places an object at the given point. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> Transform for T
where T: TransformMut,

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fn transform(self, trans: Transformation) -> Self

Applies matrix-vector Transformation trans. Read more
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impl<T> Translate for T
where T: TranslateMut,

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fn translate(self, p: Point) -> Self

Translates the shape by a Point through mutation. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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Performs the conversion.
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fn vzip(self) -> V

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where S: Into<Dispatch>,

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where T: for<'de> Deserialize<'de>,

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impl<T> Primitive for T