Struct substrate::execute::LocalExecutor
source · pub struct LocalExecutor;
Expand description
Executes commands locally.
Trait Implementations§
source§impl Clone for LocalExecutor
impl Clone for LocalExecutor
source§fn clone(&self) -> LocalExecutor
fn clone(&self) -> LocalExecutor
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for LocalExecutor
impl Debug for LocalExecutor
source§impl Default for LocalExecutor
impl Default for LocalExecutor
source§fn default() -> LocalExecutor
fn default() -> LocalExecutor
Returns the “default value” for a type. Read more
source§impl Executor for LocalExecutor
impl Executor for LocalExecutor
source§impl Hash for LocalExecutor
impl Hash for LocalExecutor
source§impl PartialEq for LocalExecutor
impl PartialEq for LocalExecutor
source§fn eq(&self, other: &LocalExecutor) -> bool
fn eq(&self, other: &LocalExecutor) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for LocalExecutor
impl Eq for LocalExecutor
impl StructuralPartialEq for LocalExecutor
Auto Trait Implementations§
impl RefUnwindSafe for LocalExecutor
impl Send for LocalExecutor
impl Sync for LocalExecutor
impl Unpin for LocalExecutor
impl UnwindSafe for LocalExecutor
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T, U> CustomHardwareType<Flipped<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
impl<T, U> CustomHardwareType<Flipped<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
source§fn from_layout_type(other: &Flipped<T>) -> U
fn from_layout_type(other: &Flipped<T>) -> U
Creates this layout type from another layout type.
source§impl<T, U> CustomHardwareType<InOut<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
impl<T, U> CustomHardwareType<InOut<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
source§fn from_layout_type(other: &InOut<T>) -> U
fn from_layout_type(other: &InOut<T>) -> U
Creates this layout type from another layout type.
source§impl<T, U> CustomHardwareType<Input<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
impl<T, U> CustomHardwareType<Input<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
source§fn from_layout_type(other: &Input<T>) -> U
fn from_layout_type(other: &Input<T>) -> U
Creates this layout type from another layout type.
source§impl<T, U> CustomHardwareType<Output<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
impl<T, U> CustomHardwareType<Output<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
source§fn from_layout_type(other: &Output<T>) -> U
fn from_layout_type(other: &Output<T>) -> U
Creates this layout type from another layout type.
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoRequest<T> for T
impl<T> IntoRequest<T> for T
source§fn into_request(self) -> Request<T>
fn into_request(self) -> Request<T>
Wrap the input message
T
in a tonic::Request