pub struct Nand3Io {
pub pwr: PowerIo,
pub a: Input<Signal>,
pub b: Input<Signal>,
pub c: Input<Signal>,
pub y: Output<Signal>,
}
Expand description
The IO of a nand3
standard cell.
Fields§
§pwr: PowerIo
The power interface.
a: Input<Signal>
Input A.
b: Input<Signal>
Input B.
c: Input<Signal>
Input C
y: Output<Signal>
The gate output.
Trait Implementations§
source§impl HardwareType for Nand3Io
impl HardwareType for Nand3Io
§type Bundle = Nand3IoSchematic
type Bundle = Nand3IoSchematic
The Rust type representing schematic instances of this hardware type.
source§impl HardwareType for Nand3Io
impl HardwareType for Nand3Io
§type Bundle = Nand3IoLayout
type Bundle = Nand3IoLayout
The Rust type representing layout instances of this hardware type.
§type Builder = Nand3IoLayoutBuilder
type Builder = Nand3IoLayoutBuilder
A builder for creating
HardwareType::Bundle
.source§impl HasNameTree for Nand3Io
impl HasNameTree for Nand3Io
impl Copy for Nand3Io
Auto Trait Implementations§
impl RefUnwindSafe for Nand3Io
impl Send for Nand3Io
impl Sync for Nand3Io
impl Unpin for Nand3Io
impl UnwindSafe for Nand3Io
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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source§impl<T, U> CustomHardwareType<Flipped<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
impl<T, U> CustomHardwareType<Flipped<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
source§fn from_layout_type(other: &Flipped<T>) -> U
fn from_layout_type(other: &Flipped<T>) -> U
Creates this layout type from another layout type.
source§impl<T, U> CustomHardwareType<InOut<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
impl<T, U> CustomHardwareType<InOut<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
source§fn from_layout_type(other: &InOut<T>) -> U
fn from_layout_type(other: &InOut<T>) -> U
Creates this layout type from another layout type.
source§impl<T, U> CustomHardwareType<Input<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
impl<T, U> CustomHardwareType<Input<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
source§fn from_layout_type(other: &Input<T>) -> U
fn from_layout_type(other: &Input<T>) -> U
Creates this layout type from another layout type.
source§impl<T, U> CustomHardwareType<Output<T>> for Uwhere
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T: HardwareType,
impl<T, U> CustomHardwareType<Output<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
source§fn from_layout_type(other: &Output<T>) -> U
fn from_layout_type(other: &Output<T>) -> U
Creates this layout type from another layout type.
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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impl<T> DowncastSync for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
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source§fn into_request(self) -> Request<T>
fn into_request(self) -> Request<T>
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