pub struct And3Io {
pub pwr: PowerIo,
pub a: Input<Signal>,
pub b: Input<Signal>,
pub c: Input<Signal>,
pub x: Output<Signal>,
}
Expand description
The IO of a and3
standard cell.
Fields§
§pwr: PowerIo
The power interface.
a: Input<Signal>
Input A.
b: Input<Signal>
Input B.
c: Input<Signal>
Input C.
x: Output<Signal>
The gate output.
Trait Implementations§
source§impl HardwareType for And3Io
impl HardwareType for And3Io
§type Bundle = And3IoLayout
type Bundle = And3IoLayout
The Rust type representing layout instances of this hardware type.
§type Builder = And3IoLayoutBuilder
type Builder = And3IoLayoutBuilder
A builder for creating
HardwareType::Bundle
.source§impl HardwareType for And3Io
impl HardwareType for And3Io
§type Bundle = And3IoSchematic
type Bundle = And3IoSchematic
The Rust type representing schematic instances of this hardware type.
source§impl HasNameTree for And3Io
impl HasNameTree for And3Io
impl Copy for And3Io
Auto Trait Implementations§
impl RefUnwindSafe for And3Io
impl Send for And3Io
impl Sync for And3Io
impl Unpin for And3Io
impl UnwindSafe for And3Io
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T, U> CustomHardwareType<Flipped<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
impl<T, U> CustomHardwareType<Flipped<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
source§fn from_layout_type(other: &Flipped<T>) -> U
fn from_layout_type(other: &Flipped<T>) -> U
Creates this layout type from another layout type.
source§impl<T, U> CustomHardwareType<InOut<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
impl<T, U> CustomHardwareType<InOut<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
source§fn from_layout_type(other: &InOut<T>) -> U
fn from_layout_type(other: &InOut<T>) -> U
Creates this layout type from another layout type.
source§impl<T, U> CustomHardwareType<Input<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
impl<T, U> CustomHardwareType<Input<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
source§fn from_layout_type(other: &Input<T>) -> U
fn from_layout_type(other: &Input<T>) -> U
Creates this layout type from another layout type.
source§impl<T, U> CustomHardwareType<Output<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
impl<T, U> CustomHardwareType<Output<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
source§fn from_layout_type(other: &Output<T>) -> U
fn from_layout_type(other: &Output<T>) -> U
Creates this layout type from another layout type.
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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fn into_any(self: Box<T>) -> Box<dyn Any>
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where ConcreteType
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. Rc<Any>
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where ConcreteType
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fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
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. This is needed since Rust cannot
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’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
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into a Left
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if into_left
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.
Converts self
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
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variant of Either<Self, Self>
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Converts self
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impl<T> IntoRequest<T> for T
source§fn into_request(self) -> Request<T>
fn into_request(self) -> Request<T>
Wrap the input message
T
in a tonic::Request