pub struct Npc {
pub drawing: NpcDrawing,
}
Fields§
§drawing: NpcDrawing
Trait Implementations§
source§impl LayerFamily for Npc
impl LayerFamily for Npc
source§fn new(ctx: &mut LayerContext) -> Self
fn new(ctx: &mut LayerContext) -> Self
Instantiates the identifiers and data contained within this layer family.
source§fn info(&self) -> LayerFamilyInfo
fn info(&self) -> LayerFamilyInfo
Converts a PDK layer family object to a general format that Substrate can use.
impl Copy for Npc
Auto Trait Implementations§
impl RefUnwindSafe for Npc
impl Send for Npc
impl Sync for Npc
impl Unpin for Npc
impl UnwindSafe for Npc
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source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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source§impl<T, U> CustomHardwareType<Flipped<T>> for Uwhere
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T: HardwareType,
impl<T, U> CustomHardwareType<Flipped<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
source§fn from_layout_type(other: &Flipped<T>) -> U
fn from_layout_type(other: &Flipped<T>) -> U
Creates this layout type from another layout type.
source§impl<T, U> CustomHardwareType<InOut<T>> for Uwhere
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Creates this layout type from another layout type.
source§impl<T, U> CustomHardwareType<Input<T>> for Uwhere
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impl<T, U> CustomHardwareType<Input<T>> for Uwhere
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source§fn from_layout_type(other: &Input<T>) -> U
fn from_layout_type(other: &Input<T>) -> U
Creates this layout type from another layout type.
source§impl<T, U> CustomHardwareType<Output<T>> for Uwhere
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impl<T, U> CustomHardwareType<Output<T>> for Uwhere
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Creates this layout type from another layout type.
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§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
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