Enum sky130pdk::corner::Sky130Corner
source · pub enum Sky130Corner {
Tt,
Sf,
Fs,
Ff,
Ss,
}
Expand description
An enumeration of supported corners.
Variants§
Implementations§
source§impl Sky130Corner
impl Sky130Corner
Trait Implementations§
source§impl Clone for Sky130Corner
impl Clone for Sky130Corner
source§fn clone(&self) -> Sky130Corner
fn clone(&self) -> Sky130Corner
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for Sky130Corner
impl Debug for Sky130Corner
source§impl Default for Sky130Corner
impl Default for Sky130Corner
source§fn default() -> Sky130Corner
fn default() -> Sky130Corner
Returns the “default value” for a type. Read more
source§impl<'de> Deserialize<'de> for Sky130Corner
impl<'de> Deserialize<'de> for Sky130Corner
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl Hash for Sky130Corner
impl Hash for Sky130Corner
source§impl PartialEq for Sky130Corner
impl PartialEq for Sky130Corner
source§fn eq(&self, other: &Sky130Corner) -> bool
fn eq(&self, other: &Sky130Corner) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl Serialize for Sky130Corner
impl Serialize for Sky130Corner
source§impl SimOption<Ngspice> for Sky130Corner
impl SimOption<Ngspice> for Sky130Corner
source§fn set_option(
self,
opts: &mut <Ngspice as Simulator>::Options,
ctx: &SimulationContext<Ngspice>
)
fn set_option( self, opts: &mut <Ngspice as Simulator>::Options, ctx: &SimulationContext<Ngspice> )
Modifies the simulator’s options to enable this option.
source§impl SimOption<Spectre> for Sky130Corner
impl SimOption<Spectre> for Sky130Corner
source§fn set_option(
self,
opts: &mut <Spectre as Simulator>::Options,
ctx: &SimulationContext<Spectre>
)
fn set_option( self, opts: &mut <Spectre as Simulator>::Options, ctx: &SimulationContext<Spectre> )
Modifies the simulator’s options to enable this option.
impl Copy for Sky130Corner
impl Eq for Sky130Corner
impl StructuralPartialEq for Sky130Corner
Auto Trait Implementations§
impl RefUnwindSafe for Sky130Corner
impl Send for Sky130Corner
impl Sync for Sky130Corner
impl Unpin for Sky130Corner
impl UnwindSafe for Sky130Corner
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T, U> CustomHardwareType<Flipped<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
impl<T, U> CustomHardwareType<Flipped<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
source§fn from_layout_type(other: &Flipped<T>) -> U
fn from_layout_type(other: &Flipped<T>) -> U
Creates this layout type from another layout type.
source§impl<T, U> CustomHardwareType<InOut<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
impl<T, U> CustomHardwareType<InOut<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
source§fn from_layout_type(other: &InOut<T>) -> U
fn from_layout_type(other: &InOut<T>) -> U
Creates this layout type from another layout type.
source§impl<T, U> CustomHardwareType<Input<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
impl<T, U> CustomHardwareType<Input<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
source§fn from_layout_type(other: &Input<T>) -> U
fn from_layout_type(other: &Input<T>) -> U
Creates this layout type from another layout type.
source§impl<T, U> CustomHardwareType<Output<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
impl<T, U> CustomHardwareType<Output<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
source§fn from_layout_type(other: &Output<T>) -> U
fn from_layout_type(other: &Output<T>) -> U
Creates this layout type from another layout type.
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
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implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
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’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
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source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
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variant of Either<Self, Self>
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is true
.
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source§fn into_request(self) -> Request<T>
fn into_request(self) -> Request<T>
Wrap the input message
T
in a tonic::Request