pub struct Instance<T: ExportsNestedData + ExportsLayoutData> { /* private fields */ }
Expand description
An ATOLL instance representing both a schematic and layout instance.
Implementations§
source§impl<T: ExportsNestedData + ExportsLayoutData> Instance<T>
impl<T: ExportsNestedData + ExportsLayoutData> Instance<T>
sourcepub fn translate_mut(&mut self, p: Point)
pub fn translate_mut(&mut self, p: Point)
Translates this instance by the given XY-coordinates in LCM units.
sourcepub fn translate(self, p: Point) -> Self
pub fn translate(self, p: Point) -> Self
Translates this instance by the given XY-coordinates in LCM units.
sourcepub fn align_rect_mut(&mut self, orect: Rect, mode: AlignMode, offset: i64)
pub fn align_rect_mut(&mut self, orect: Rect, mode: AlignMode, offset: i64)
Aligns this instance with another rectangle in terms of LCM units on the same layer as the instance.
sourcepub fn align_rect(self, orect: Rect, mode: AlignMode, offset: i64) -> Self
pub fn align_rect(self, orect: Rect, mode: AlignMode, offset: i64) -> Self
Aligns this instance with another rectangle in terms of LCM units on the same layer as the instance.
sourcepub fn align_mut<T2: ExportsNestedData + ExportsLayoutData>(
&mut self,
other: &Instance<T2>,
mode: AlignMode,
offset: i64
)
pub fn align_mut<T2: ExportsNestedData + ExportsLayoutData>( &mut self, other: &Instance<T2>, mode: AlignMode, offset: i64 )
Aligns this instance with another instance.
sourcepub fn align<T2: ExportsNestedData + ExportsLayoutData>(
self,
other: &Instance<T2>,
mode: AlignMode,
offset: i64
) -> Self
pub fn align<T2: ExportsNestedData + ExportsLayoutData>( self, other: &Instance<T2>, mode: AlignMode, offset: i64 ) -> Self
Aligns this instance with another instance with the same top layer.
sourcepub fn orient_mut(&mut self, orientation: Orientation)
pub fn orient_mut(&mut self, orientation: Orientation)
Orients this instance in the given orientation.
sourcepub fn orient(self, orientation: Orientation) -> Self
pub fn orient(self, orientation: Orientation) -> Self
Orients this instance in the given orientation.
sourcepub fn io(&self) -> &TerminalView<<T::Io as HardwareType>::Bundle>
pub fn io(&self) -> &TerminalView<<T::Io as HardwareType>::Bundle>
The ports of this instance.
Used for node connection purposes.
sourcepub fn physical_loc(&self) -> Point
pub fn physical_loc(&self) -> Point
Returns the physical location of this instance.
sourcepub fn lcm_bounds(&self) -> Rect
pub fn lcm_bounds(&self) -> Rect
Returns the LCM bounds of this instance.
sourcepub fn physical_bounds(&self) -> Rect
pub fn physical_bounds(&self) -> Rect
Returns the physical bounds of this instance.
sourcepub fn raw(&self) -> &RawInstance
pub fn raw(&self) -> &RawInstance
Returns a reference to the underlying RawInstance
.
sourcepub fn raw_mut(&mut self) -> &mut RawInstance
pub fn raw_mut(&mut self) -> &mut RawInstance
Returns a mutable reference to the underlying RawInstance
.
sourcepub fn into_raw(self) -> RawInstance
pub fn into_raw(self) -> RawInstance
Returns the underlying RawInstance
.
Auto Trait Implementations§
impl<T> !RefUnwindSafe for Instance<T>
impl<T> Send for Instance<T>
impl<T> Sync for Instance<T>
impl<T> Unpin for Instance<T>
impl<T> !UnwindSafe for Instance<T>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T, U> CustomHardwareType<Flipped<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
impl<T, U> CustomHardwareType<Flipped<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
source§fn from_layout_type(other: &Flipped<T>) -> U
fn from_layout_type(other: &Flipped<T>) -> U
source§impl<T, U> CustomHardwareType<InOut<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
impl<T, U> CustomHardwareType<InOut<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
source§fn from_layout_type(other: &InOut<T>) -> U
fn from_layout_type(other: &InOut<T>) -> U
source§impl<T, U> CustomHardwareType<Input<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
impl<T, U> CustomHardwareType<Input<T>> for Uwhere
U: CustomHardwareType<T>,
T: HardwareType,
source§fn from_layout_type(other: &Input<T>) -> U
fn from_layout_type(other: &Input<T>) -> U
source§impl<T, U> CustomHardwareType<Output<T>> for Uwhere
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source§fn from_layout_type(other: &Output<T>) -> U
fn from_layout_type(other: &Output<T>) -> U
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source§impl<T> IntoRequest<T> for T
impl<T> IntoRequest<T> for T
source§fn into_request(self) -> Request<T>
fn into_request(self) -> Request<T>
T
in a tonic::Request